Vector Quantities: Detailed Notes, Solved Examples & Exam Questions | Grade 10 Physics Unit 1

Welcome, dear student! Today we are going to learn a very important topic in physics — Vector Quantities. This is Unit 1 of your Grade 10 Physics textbook. Vectors appear again and again in physics, so understanding them well now will help you a lot in Grade 11 and Grade 12 too. Let’s build a strong foundation together!

In science, we measure things precisely. Any number or set of numbers used to describe a physical phenomenon is called a physical quantity. These physical quantities are divided into two groups: scalars and vectors. In this lesson, we will learn the difference between them, how to represent vectors, how to add and subtract vectors, and how to resolve a vector into components. Everything here is from your Grade 10 Physics textbook, so read carefully and practise the questions!

1.1 Scalars and Vectors

Now, let me ask you a question. Have you ever thought about why we say “5 kg of sugar” but we say “10 Newton of force towards the East”? Why do we need to mention direction for force but not for mass? Well, this is the whole idea behind scalars and vectors. Let me explain this deeply so you never get confused.

What is a Scalar Quantity?

A scalar quantity is a physical quantity that can be completely described by a single number together with an appropriate unit. Nothing else is needed. For example, if I say “the length of this desk is 1.5 metres,” that is a complete description. You do not need to say “1.5 metres to the right” or “1.5 metres upwards.” Length does not need direction. That makes it a scalar.

Think about it this way. When you tell your friend “I walked 3 km,” you are giving a scalar description. You are only telling the distance, not which way you walked. The number plus the unit is enough. That is the key idea of scalars.

Here are common examples of scalar quantities from your textbook:

Scalar Quantity Examples

Time, distance, speed, length, volume, temperature, energy, power, mass, and density

Notice something important. All of these quantities can be fully described by just a number and a unit. For instance, the density of water is 1000 kg/m³. That statement is complete. No direction is needed. The temperature in Addis Ababa is 22°C. Again, complete. No direction. That is what makes them scalars.

What is a Vector Quantity?

Now here is where things get interesting. A vector quantity is a physical quantity that requires both magnitude and direction for a complete description. If you leave out the direction, the description is incomplete.

Let me give you an example from your textbook. Suppose someone tells you “the velocity of a train is 100 km/h.” Does that make full sense? Not really! You would naturally ask: “In which direction?” Is the train going north to Bahir Dar, or south to Hawassa, or east to Dire Dawa? The direction matters a lot. Without it, the description is incomplete. That is why velocity is a vector.

Force is another great example. If I push a box with 20 N of force, you need to know: am I pushing it to the left, to the right, or upwards? The effect of the force depends completely on its direction. So force is a vector quantity.

Vector Quantity Examples

Displacement, velocity, acceleration, force, momentum, impulse, weight, and electric field strength

Important Point for Exam

Scalars and vectors can NEVER be added together. You cannot add a force to a velocity. Even among vectors, only vectors of the same kind can be added. Two forces can be added. Two velocities can be added. But a force and a velocity cannot be added. This is a very common trick in exams!

ScalarVector
Has only magnitudeHas both magnitude and direction
Described by number + unitDescribed by number + unit + direction
Example: mass, speed, timeExample: force, velocity, displacement
Added by simple arithmeticAdded by special rules (triangle, parallelogram)
Let me ask you something: which of these is a vector — temperature, weight, or volume? Think about it. Temperature has no direction, so it is scalar. Volume has no direction, so it is scalar. Weight is a force (it acts downwards due to gravity), so weight is a vector! Did you get it right?

Practice Questions — Scalars and Vectors

1. Which of the following is a vector quantity?
  • Temperature
  • Volume
  • Weight
  • Mass
Correct Answer: C. Weight

Explanation: Weight is a force. It always acts towards the centre of the Earth (downwards). Since it has both magnitude and direction, weight is a vector quantity. Temperature, volume, and mass are all scalars because they only have magnitude.

2. A student says “I ran 5 km in 30 minutes.” Which physical quantity is the student describing?
  • Displacement (vector)
  • Velocity (vector)
  • Speed (scalar)
  • Acceleration (vector)
Correct Answer: C. Speed (scalar)

Explanation: The student only mentions distance (5 km) and time (30 minutes). No direction is mentioned. When you divide distance by time without considering direction, you get speed, which is a scalar quantity. If the student had said “5 km North in 30 minutes,” then it would be velocity (a vector).

3. Which statement about scalars and vectors is CORRECT?
  • A scalar can be added to a vector if their units match
  • Two vectors of different types can always be added
  • A vector quantity always has direction, a scalar does not
  • All physical quantities with units are vectors
Correct Answer: C. A vector quantity always has direction, a scalar does not

Explanation: This is the fundamental difference. Option A is wrong because scalars and vectors can never be added together. Option B is wrong because only vectors of the same type can be added (e.g., force + force, not force + velocity). Option D is wrong because many quantities with units (like mass in kg) are scalars, not vectors.

1.2 Vector Representation

Now that we know what vectors are, how do we write them down or draw them? This is what we call vector representation. There are two ways to represent vectors: algebraically and geometrically. Both methods are important for your exam.

Algebraic Representation

When we write vectors using letters and symbols, it is called algebraic representation. In your textbook, vectors are represented in two ways:

Method 1: Using a bold letter — for example, A

Method 2: Using an arrow over the letter — for example, A⃗

Both methods mean the same thing: “this is a vector, not just a number.” When you see a bold letter or a letter with an arrow, you should immediately think “magnitude AND direction.”

Now, what about the magnitude only? The magnitude is just the size or numerical value of the vector, without the direction. Your textbook shows us two ways to write the magnitude:

Writing the Magnitude of a Vector

If the vector is A⃗, then its magnitude can be written as:

A   or   |A⃗|

For example, S⃗ = 50 km, Southwest → The magnitude is S = 50 km (or |S⃗| = 50 km)

See the difference? S⃗ is the full vector (magnitude + direction). But S or |S⃗| is just the magnitude (the number part only). This distinction is very important in exam questions!

Geometric (Graphical) Representation

This is where we draw the vector as an arrow. Your textbook says vectors are represented geometrically by an arrow, or an arrow-tipped line segment. Let me explain each part of this arrow carefully.

TAIL (starting point) O———————-> ^ ^ | | TAIL HEAD (initial point) (final point) (origin) (arrow tip)The LENGTH of the arrow = magnitude of the vector The DIRECTION the arrow points = direction of the vector

So when you draw a vector as an arrow:

  • The length of the arrow represents the magnitude (drawn to scale)
  • The arrow head shows the direction
  • The starting point is called the tail
  • The ending point (with the arrow) is called the head

Drawing Vectors to Scale

This is a very practical skill for your exam. You must know how to draw vectors correctly using a ruler and a protractor. Here are the steps from your textbook:

Steps to Draw a Vector Graphically
  1. Decide on a scale and write it down clearly (e.g., 1 cm = 4 km)
  2. Calculate the arrow length using the scale (e.g., 16 km ÷ 4 km/cm = 4 cm)
  3. Draw the arrow with the correct length using a ruler
  4. Fill in the arrow head pointing in the correct direction
  5. Label the magnitude next to the arrow

Types of Vectors

Your textbook mentions four special types of vectors. You should know all of them for your exam:

Type of VectorDefinitionExample / Note
Zero Vector (Null Vector)A vector with zero magnitude and no specific directionWhen you walk from home to school and back home, your total displacement is a zero vector
Unit VectorA vector that has a magnitude of exactly one (1)Used to show direction only, since the magnitude is just 1
Equal VectorsTwo vectors that have the same magnitude AND the same directionBoth conditions must be met — same size AND same direction
Negative of a VectorA vector that has the same magnitude but opposite directionIf A⃗ is 10 N East, then -A⃗ is 10 N West
Exam Tip

Students often confuse “equal vectors” with “vectors of the same magnitude.” Remember: equal vectors must have BOTH the same magnitude AND the same direction. If two vectors have the same magnitude but different directions, they are NOT equal!

Practice Questions — Vector Representation

1. A vector is drawn 15 mm long to represent a velocity of 30 m/s. How long should you draw a vector to represent a velocity of 20 m/s using the same scale?
  • 5 mm
  • 10 mm
  • 20 mm
  • 25 mm
Correct Answer: B. 10 mm

Explanation: The scale is 15 mm represents 30 m/s. So 1 mm represents 2 m/s (30 ÷ 15 = 2). For 20 m/s: 20 ÷ 2 = 10 mm. This is a direct question from your textbook’s end-of-unit questions!

2. If vector A⃗ = 8 N to the North, what is -A⃗?
  • 8 N to the North
  • 0 N
  • 8 N to the South
  • -8 N to the North
Correct Answer: C. 8 N to the South

Explanation: The negative of a vector has the same magnitude but opposite direction. So -A⃗ has magnitude 8 N but points South (opposite of North). Option D is wrong because “-8 N to the North” does not make physical sense — magnitude is always positive, direction is what changes.

3. Two vectors have the same magnitude of 10 units. Can we say they are equal vectors?
  • Yes, because their magnitudes are the same
  • No, they must also have the same direction to be equal
  • Yes, but only if they start from the same point
  • No, vectors can never be equal
Correct Answer: B. No, they must also have the same direction to be equal

Explanation: By definition from your textbook, equal vectors must have both the same magnitude AND the same direction. Same magnitude alone is not enough. For example, 10 N East and 10 N West have the same magnitude but different directions, so they are NOT equal.

1.3 Vector Addition and Subtraction

Here is a very important question: can you add two vectors the same way you add two numbers? For example, if you have a force of 3 N East and another force of 4 N North, is the total force 7 N? The answer is NO! That would be wrong. Let me explain why, and how to do it correctly.

Why Vectors Are Not Added Like Scalars

When you add scalars, it is simple arithmetic. 2 kg + 3 kg = 5 kg. But vectors have direction, so you cannot just add the numbers. You must consider which way each vector is pointing. Think about it practically: if you walk 3 km East and then 4 km North, are you 7 km away from where you started? No! You are actually only about 5 km away (by Pythagoras theorem). The direction of your final position is somewhere between East and North. This is why we need special rules for adding vectors.

What is a Resultant Vector?

The resultant vector is the single vector that has the same effect as all the individual vectors acting together. In other words, if you replace all the individual vectors with just the resultant vector, the final outcome is exactly the same. We write it as:

Resultant of Two Vectors

R⃗ = A⃗ + B⃗

Where R⃗ is the resultant, A⃗ and B⃗ are the two vectors being added.

Remember: only vectors of the same kind can be added. You can add two forces. You can add two displacements. But you cannot add a force to a displacement.

Vector Subtraction

Vector subtraction is actually very simple once you understand vector addition. To subtract vector B⃗ from vector A⃗, you just flip B⃗ to get -B⃗ (same magnitude, opposite direction), and then ADD -B⃗ to A⃗.

Vector Subtraction Formula

A⃗ − B⃗ = A⃗ + (−B⃗)

Vector B⃗: Negative of B⃗ (i.e. -B⃗):> < —- —- (head) (head at opposite side)-B⃗ has the SAME length as B⃗ but OPPOSITE direction!
Key Idea

Vector subtraction = addition of a negative vector. That is all there is to it! First flip the vector you are subtracting, then add it normally. The order of subtraction DOES matter: A⃗ − B⃗ is NOT the same as B⃗ − A⃗ (they have the same magnitude but opposite directions).

Practice Questions — Vector Addition and Subtraction Basics

1. A student adds a force of 5 N East to a velocity of 5 m/s East. What is the result?
  • 10 N East
  • 10 m/s East
  • The addition is not possible
  • 25 N·m/s East
Correct Answer: C. The addition is not possible

Explanation: Force and velocity are different types of vectors. Only vectors of the same kind can be added. You cannot add a force to a velocity, just like you cannot add kilograms to metres. This rule is stated clearly in your textbook.

2. What does A⃗ − B⃗ mean in vector algebra?
  • A⃗ plus B⃗
  • A⃗ plus the negative of B⃗
  • The magnitude of A minus the magnitude of B
  • A⃗ divided by B⃗
Correct Answer: B. A⃗ plus the negative of B⃗

Explanation: Your textbook defines vector subtraction as: A⃗ − B⃗ = A⃗ + (−B⃗). You flip B⃗ to get −B⃗, and then add it to A⃗. Option C is wrong because vector subtraction is not simply subtracting the magnitudes — direction matters!

1.4 Graphical Method of Vector Addition

Now we come to one of the most important sections for your exam. How do we actually add vectors in practice? In Grade 10, you learn the graphical methods of vector addition. There are three methods: the Triangle Method, the Parallelogram Method, and the Polygon Method. Let me teach each one deeply.

General Procedure for All Graphical Methods

Before we look at each specific method, here is the common procedure you must follow for any graphical method. Your textbook gives these steps clearly:

Steps for Graphical Vector Addition
  1. Decide on a scale — choose one that gives a diagram of reasonable size
  2. Record the scale on your diagram
  3. Pick a starting point
  4. Draw the first vector with the correct length and direction
  5. Draw the second and remaining vectors with correct length and direction
  6. Draw the resultant based on the specific rule you are using
  7. Measure the resultant’s length with a ruler and convert using the scale
  8. Measure the resultant’s direction with a protractor

1. Triangle Method of Vector Addition

The triangle method is also called the head-to-tail method. This is probably the most commonly used method in exams. Here is the idea: you place the tail of the second vector at the head of the first vector. Then the resultant is drawn from the tail of the first vector to the head of the second vector. The three vectors form a triangle.

TRIANGLE METHOD (Head-to-Tail)Step 1: Place vectors head to tailA⃗ B⃗ O———-> ———-> (tail) (head/tail) (head)Step 2: Draw resultant from tail of first to head of lastA⃗ B⃗ O———->———–> \ / \ / \ / \ / ————-> R⃗ (RESULTANT)R⃗ = A⃗ + B⃗KEY: The resultant goes from the TAIL of the first vector to the HEAD of the last vector.

Let me explain this step by step. You have two vectors A⃗ and B⃗. You first draw A⃗ starting from some point O. The head of A⃗ becomes the tail of B⃗, so you draw B⃗ starting where A⃗ ends. Now, the resultant R⃗ is the vector that goes from the tail of A⃗ (point O) to the head of B⃗. It is like completing the triangle.

Your textbook states the triangle law clearly: “If two vectors acting simultaneously on a body are represented both in magnitude and direction by two sides of a triangle taken in an order, then the resultant vector is given by the third side of that triangle taken in the opposite order.”

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2. Parallelogram Method of Vector Addition

The parallelogram method is another way to add two vectors. In this method, both vectors start from the same point (their tails are joined together). Then you complete a parallelogram, and the diagonal gives the resultant.

PARALLELOGRAM METHODStep 1: Both vectors start from the same pointB⃗ / / / O——–> A⃗Step 2: Complete the parallelogram and draw diagonalB⃗ / B⃗ / . / / . / / . / O——–X——–> A⃗ \ . \ \ . \ \ . \ \ \ ———> A⃗ (parallel copy)R⃗ goes from O to X (the diagonal)R⃗ = A⃗ + B⃗KEY: The resultant is the DIAGONAL of the parallelogram starting from the common origin.

Here is how it works. You have vectors A⃗ and B⃗. You place both of them so their tails are at the same point O. Then, from the head of A⃗, you draw a line parallel to B⃗. From the head of B⃗, you draw a line parallel to A⃗. These two lines meet at a point, forming a parallelogram. The diagonal from O to the meeting point is your resultant R⃗.

Your textbook states: “If two vectors are represented by the two adjacent sides of a parallelogram drawn from a point, then their resultant vector is represented by the diagonal of the parallelogram drawn from the same point.”

Now let me ask you: does the order of adding vectors matter? That is, is A⃗ + B⃗ the same as B⃗ + A⃗? Yes! Your textbook says vector addition is commutative. Whether you use the triangle method or the parallelogram method, you will get the same resultant. This is a property you should remember!

3. Polygon Method of Vector Addition

What if you have more than two vectors? This is where the polygon method becomes useful. The polygon method is basically an extension of the triangle method. You keep placing vectors head-to-tail, one after another. The resultant is drawn from the tail of the first vector to the head of the last vector.

POLYGON METHOD (for more than two vectors)Vectors: A⃗, B⃗, C⃗, D⃗A⃗ B⃗ C⃗ D⃗ O—–>——->——->——-> \ / \ / \ / \ / ———————-> R⃗R⃗ = A⃗ + B⃗ + C⃗ + D⃗KEY: R⃗ goes from TAIL of first (O) to HEAD of last.

The procedure is simple. Take any vector as the first one. Place the tail of the second vector at the head of the first. Then place the tail of the third vector at the head of the second. Keep going until all vectors are placed head-to-tail. Finally, draw the resultant from the tail of the first vector to the head of the last vector.

Because vector addition is both commutative and associative, you get the same resultant regardless of the order in which you arrange the vectors. You can start with any vector and still arrive at the same answer.

Special Cases of Vector Addition

Now pay very close attention! These three special cases appear very frequently in exams. Your textbook discusses them in detail, and you must know all three.

Special Case 1: Two Vectors in the Same Direction (Parallel)

When two vectors point in the same direction, the resultant is very easy to find. You simply add their magnitudes, and the direction of the resultant is the same as the direction of both vectors.

Same Direction Vectors

|R⃗| = |A⃗| + |B⃗|

Direction = same direction as A⃗ and B⃗

A⃗: O——-> B⃗: O———–>Resultant: O—————–> (sum of magnitudes, same direction)

Special Case 2: Two Vectors in Opposite Directions (Anti-parallel)

When two vectors point in opposite directions, you subtract the smaller magnitude from the larger magnitude. The direction of the resultant is the direction of the vector with the larger magnitude.

Opposite Direction Vectors

|R⃗| = |A⃗| − |B⃗| (assuming A is larger)

Direction = direction of the larger vector

A⃗: <——–O B⃗: O——–>If |A⃗| > |B⃗|, resultant points LEFT (direction of A⃗) Magnitude = |A⃗| – |B⃗|

Special Case 3: Two Perpendicular Vectors

When two vectors are at right angles (90°) to each other, we use the Pythagorean theorem to find the magnitude of the resultant, and trigonometry (tangent) to find its direction.

Perpendicular Vectors

|R⃗| = √(A² + B²)

θ = tan⊃¹(B / A)

B⃗ | | | / R⃗ | / | / |/ θ O———-> A⃗R⃗ is the hypotenuse of the right triangle |R⃗| = √(A² + B²) θ is the angle between R⃗ and A⃗
Very Important Exam Note

The maximum resultant of two vectors occurs when they are in the same direction: Rmax = A + B

The minimum resultant of two vectors occurs when they are in opposite directions: Rmin = |A − B|

If two vectors have equal magnitudes and are in opposite directions, the resultant is zero (a null vector).

Example 1.1 (From Textbook) — Special Cases

Problem: Two vectors have magnitudes of 6 units and 3 units. What is the magnitude of the resultant vector when the two vectors are (a) in the same direction, (b) in opposite direction, and (c) perpendicular to each other?

Solution:

(a) Same direction:

|R⃗| = 6 + 3 = 9 units

(b) Opposite direction:

|R⃗| = 6 − 3 = 3 units

(Direction is that of the 6-unit vector, since it is larger)

(c) Perpendicular:

|R⃗| = √(6² + 3²) = √(36 + 9) = √45 = 6.7 units

Notice something beautiful here? When the vectors are in the same direction, the resultant is 9. When they are opposite, it is 3. When perpendicular, it is 6.7 — between 3 and 9. This makes sense! The perpendicular case always gives a result between the maximum and minimum. Keep this logic in mind — it helps you check your answers!

Practice Questions — Graphical Method of Vector Addition

1. Two vectors A⃗ and B⃗ have the same magnitude of 5 units. Vector A⃗ points North-East and vector B⃗ points South-West (exactly opposite to A⃗). What is the magnitude of the resultant vector?
  • 10 units
  • 7.07 units
  • 0 units
  • 5 units
Correct Answer: C. 0 units

Explanation: Since B⃗ is exactly opposite to A⃗ (South-West is opposite to North-East) and both have the same magnitude (5 units), they cancel each other out completely. This is the minimum resultant case: Rmin = |5 − 5| = 0. The resultant is a null vector (zero vector). This question is directly from your textbook’s review questions!

2. A force of 6 N acts in the x-direction and a force of 8 N acts in the y-direction. What is the magnitude of the resultant force?
  • 14 N
  • 2 N
  • 10 N
  • 7.2 N
Correct Answer: C. 10 N

Explanation: The two forces are perpendicular (one in x-direction, one in y-direction). So we use the Pythagorean theorem: |R⃗| = √(6² + 8²) = √(36 + 64) = √100 = 10 N. This is a classic 3-4-5 triangle scaled up (6-8-10). This question is based on your textbook’s review question about vector C⃗ (6 m x-direction) and D⃗ (8 m y-direction).

3. Six vectors are added tail-to-head, and the head of the sixth vector lands exactly at the tail of the first vector. What is the magnitude of the resultant vector?
  • Equal to the sum of all six magnitudes
  • Equal to the largest magnitude among the six
  • Zero
  • Cannot be determined
Correct Answer: C. Zero

Explanation: If the head of the last vector meets the tail of the first vector, it means the vectors form a closed polygon. In the polygon method, the resultant is drawn from the tail of the first to the head of the last. If they are at the same point, the resultant has zero length. This is a null vector. This question is directly from your textbook’s review questions!

4. Three vectors have unequal magnitudes. Can their sum be zero?
  • No, because the magnitudes are unequal
  • Yes, if they can form a closed triangle
  • Yes, but only if two of them are equal
  • No, it is impossible for any three vectors to sum to zero
Correct Answer: B. Yes, if they can form a closed triangle

Explanation: Three vectors can sum to zero if they form a closed triangle when placed head-to-tail. This is possible even with unequal magnitudes. The only requirement is that no single magnitude is greater than the sum of the other two (triangle inequality rule). For example, vectors of 3, 4, and 5 units can form a closed triangle (3² + 4² = 5²), so their sum is zero. This is from your textbook’s review question.

1.5 Vector Resolution

We have learned how to combine vectors to get a resultant. Now we are going to do the reverse. We are going to take one vector and break it into smaller vectors that, when added together, give back the original vector. This process is called vector resolution. It is a very powerful technique and is heavily tested in exams.

What is Vector Resolution?

Imagine you throw a ball at an angle. The ball moves both forward and upward at the same time. The single velocity of the ball can be thought of as having two parts: a horizontal part (moving forward) and a vertical part (moving up). These two parts are called the components of the velocity vector.

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So, vector resolution is the process of breaking a single vector into two (or more) component vectors that add up to the original vector. The most common type of resolution is breaking a vector into horizontal (x) and vertical (y) components.

VECTOR RESOLUTIONOriginal vector A⃗ at angle θ from x-axis:Ay⃗ (vertical component) | | | A⃗ | / |/ θ O——–> Ax⃗ (horizontal component)A⃗ = Ax⃗ + Ay⃗The original vector is the SUM of its components!

Trigonometric Method of Vector Resolution

This is the method you will use most often in exams. It uses basic trigonometry: sine and cosine functions. Here is how it works.

Suppose vector A⃗ makes an angle θ with the positive x-axis. Then:

Component Formulas (MUST MEMORIZE FOR EXAM)

Ax = A cos θ

Ay = A sin θ

Where:

Ax = horizontal (x) component

Ay = vertical (y) component

A = magnitude of the original vector

θ = angle measured from the positive x-axis

How to Remember Which is Which

COSINE goes with the ADJACENT side (x-component, which is next to the angle θ)

SINE goes with the OPPOSITE side (y-component, which is across from the angle θ)

Think: “Cos = Close (adjacent/x)” and “Sin = Sky (opposite/y, going up)”

And if you already know the components and want to find the original vector, you use these reverse formulas:

Finding Magnitude and Direction from Components

|A⃗| = √(Ax² + Ay²)

θ = tan⊃¹(Ay / Ax)

The first formula is just the Pythagorean theorem — because the x and y components are perpendicular to each other, they form a right triangle with the original vector as the hypotenuse. The second formula uses the tangent function to find the angle.

Example 1.2 (From Textbook) — Resolving a Displacement

Problem: A motorist undergoes a displacement of 250 km in a direction 30° North of East. Resolve this displacement into its components.

Solution:

The displacement makes an angle of 30° with the East direction (which is our x-axis).

N (North component) | | 250 km | / 30°|/ O———-> E (East component)

North component (y-component):

SN = 250 × sin 30° = 250 × 0.5 = 125 km

East component (x-component):

SE = 250 × cos 30° = 250 × 0.866 = 216.5 km

So the motorist moved 216.5 km East and 125 km North. Together, these give the original displacement of 250 km at 30° North of East.

Example 1.3 (From Textbook) — Finding Resultant from Components

Problem: A boy walks 3 km due East and then 2 km due North. What is the magnitude and direction of his displacement vector?

Solution:

Here, the East walk (3 km) is the x-component and the North walk (2 km) is the y-component of the displacement.

N | | 2 km | | S⃗ | / | / θ |/ O——–> E 3 km

Magnitude of displacement:

|S⃗| = √(3² + 2²) = √(9 + 4) = √13 = 3.61 km

Direction (angle from East):

tan θ = 2 / 3 = 0.666

θ = tan⊃¹(0.666) = 33.69°

So the displacement is 3.61 km at 33.69° North of East (which can also be expressed as 56.31° East of North).

Can a vector ever be shorter than one of its components? Think about it carefully. No! The vector is always the hypotenuse of the right triangle formed by its components. And in any right triangle, the hypotenuse is always the longest side. So a vector can never be shorter than its components. Can it be equal in length to one of its components? Yes — but only if the other component is zero (meaning the vector lies entirely along one axis). Great question to think about!

Graphical Method of Vector Resolution

Your textbook also explains how to resolve a vector graphically using a ruler and protractor. Here are the steps:

Steps for Graphical Vector Resolution
  1. Select a scale and draw the vector to scale in the correct direction
  2. Extend x- and y-axes from the tail of the vector
  3. From the arrow head of the vector, draw perpendicular lines (dashed lines) to the x-axis and y-axis
  4. The x-component is the distance from the tail to where the perpendicular meets the x-axis
  5. The y-component is the distance from the tail to where the perpendicular meets the y-axis
  6. Measure both components with a ruler and convert using your scale
GRAPHICAL RESOLUTION OF VECTOR A⃗y | Ay⃗| | …..A⃗ | . . |. . O———> x Ax⃗1. Draw A⃗ at angle θ 2. Drop perpendicular from head of A⃗ to x-axis 3. Drop perpendicular from head of A⃗ to y-axis 4. Measure Ax⃗ and Ay⃗ with ruler 5. Convert to actual values using scale
Exam Tip for Vector Resolution

Always check which angle is given! Sometimes the angle is measured from the x-axis (East), and sometimes from the y-axis (North). For example, “30° North of East” means θ = 30° from East (x-axis), so you use cos 30° for the East component and sin 30° for the North component. But “30° East of North” means the angle is from North (y-axis), so you would use cos 30° for North and sin 30° for East. Read the wording carefully!

Practice Questions — Vector Resolution

1. A force of 40 N acts at an angle of 30° from the horizontal. What is the horizontal component of this force?
  • 20 N
  • 34.6 N
  • 40 N
  • 46.2 N
Correct Answer: B. 34.6 N

Explanation: The horizontal component is Fx = F cos θ = 40 × cos 30° = 40 × 0.866 = 34.6 N. We use cosine because the horizontal component is the adjacent side to the 30° angle. This is based on your textbook’s review question about resolving 40 N at 30° from the horizontal.

2. A girl walks 25.0° North of East for 3.10 km. How far would she have to walk due North to arrive at the same location?
  • 2.81 km
  • 1.31 km
  • 2.10 km
  • 3.10 km
Correct Answer: B. 1.31 km

Explanation: The North component (how far due North) = 3.10 × sin 25° = 3.10 × 0.4226 = 1.31 km. We use sine because the North component is opposite to the 25° angle (measured from East). The East component would be 3.10 × cos 25° = 2.81 km. This question is directly from your textbook’s review questions!

3. If Vx = 9.8 m/s and Vy = 6.4 m/s, what is the magnitude of velocity V⃗?
  • 3.4 m/s
  • 11.7 m/s
  • 16.2 m/s
  • 136.8 m/s
Correct Answer: B. 11.7 m/s

Explanation: Using the Pythagorean theorem: |V⃗| = √(Vx² + Vy²) = √(9.8² + 6.4²) = √(96.04 + 40.96) = √137 = 11.7 m/s. This is a direct question from your textbook’s end-of-unit questions! Also, the direction would be θ = tan⊃¹(6.4/9.8) = 33.1° from the x-axis.

4. A car travels 10 km due North and then 5 km due West. What is the magnitude of the resultant displacement?
  • 15 km
  • 5 km
  • 11.2 km
  • 8.7 km
Correct Answer: C. 11.2 km

Explanation: The North component = 10 km and the West component = 5 km. Since these are perpendicular, |R⃗| = √(10² + 5²) = √(100 + 25) = √125 = 11.2 km. The direction is θ = tan⊃¹(5/10) = 26.6° West of North. This is from your textbook’s review question.

End of Unit Summary

Congratulations! You have completed Unit 1 on Vector Quantities. Let me now give you a quick summary of everything you need to remember for your exam. Read this carefully before you walk into the exam hall.

Complete Formula Summary for Vector Quantities

1. Same direction: |R⃗| = |A⃗| + |B⃗|

2. Opposite direction: |R⃗| = ||A⃗| − |B⃗||

3. Perpendicular vectors: |R⃗| = √(A² + B²)

4. Direction of perpendicular resultant: θ = tan⊃¹(B/A)

5. Horizontal component: Ax = A cos θ

6. Vertical component: Ay = A sin θ

7. Magnitude from components: |A⃗| = √(Ax² + Ay²)

8. Direction from components: θ = tan⊃¹(Ay / Ax)

9. Vector subtraction: A⃗ − B⃗ = A⃗ + (−B⃗)

  • Scalar = magnitude only (e.g., mass, speed, time, temperature)
  • Vector = magnitude + direction (e.g., force, velocity, displacement, weight)
  • Vectors are drawn as arrows where length = magnitude and arrow head = direction
  • Always draw vectors to scale and label the scale on your diagram
  • Triangle method: place vectors head-to-tail, resultant from first tail to last head
  • Parallelogram method: both tails at same point, resultant is the diagonal
  • Polygon method: for 3+ vectors, keep placing head-to-tail
  • Resultant is maximum when vectors are in the same direction
  • Resultant is minimum when vectors are in opposite directions
  • Vector resolution = breaking a vector into x and y components using sin and cos
  • Scalars and vectors can NEVER be added together
  • Only vectors of the same type can be added (force + force, not force + velocity)
Final Exam Tips

✓ Always write the scale when drawing vector diagrams — marks are allocated for this!

✓ Always use a ruler for measuring lengths and a protractor for measuring angles in graphical methods

✓ For vector resolution, carefully identify which angle is given and from which reference direction

✓ Remember: cos = adjacent (x-component), sin = opposite (y-component)

✓ In MCQs, check whether the question asks for a scalar or a vector answer

✓ The resultant of a closed polygon is always zero

✓ When two equal vectors are opposite, the resultant is a null vector

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